🔒 Closed Converge Anoo Naaa Bagal

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Need padin ng magadang routing para ma utilize yang 200mbps. Google drive atsaka Onedrive palang ang nakakautilize ng full speed na 300mbps namin. 41MBps yung pinakahighest nanakita ko sa IDM. Steam atsaka yung Epic Games, napaka buL0k talaga ng routing nila dito saten, Grabe 2MB/ps lang yung download nya. Lahat ng servers nila dito sa Pinas super bulok.
Mbps or Mb/s (Megabits per Second) is different from MBps or MB/s (Megabytes per Second)

You're comparing two different scales of measurements

300 Mbps or Mb/s (Megabits per Second) = 37.5 MBps or MB/s (Megabytes per Second)
41 MBps or MB/s (Megabytes per Second) = 328 Mbps or Mb/s (Megabits per Second)
2 MBps or MB/s (Megabytes per Second) = 16 Mbps or Mb/s (Megabits per Second)

Computations:
1 MBps or MB/s (Megabytes per Second) = 8 Mbps or Mb/s (Megabits per Second)
1 Mbps or Mb/s (Megabits per Second) = 0.125 MBps or MB/s (Megabytes per Second)

Scales of Measurement:
Mbps or Mb/s (Megabits per Second) is used by all the ISP as their default bandwidth measurement.
MBps or MB/s (Megabytes per Second) is used by most download managers (e.g. IDM) as the default download speed measurement

And regarding sa routing, latency/ping naman ang usapan diyan. Kumbaga sa isang biyahe, sample scenario is, galing kang Ilocos tapos pupunta kang Metro Manila. Siyempre maraming possible routes yan. Mas maikli ang ruta siyempre mas mabilis kang makakarating sa destination mo. Pero marami pang factors gaya ng traffic and others (not gonna elaborate further kasi mahaba-habang explanation yan).
Also, default routing ng lahat ng ISP natin dito sa Pilipinas ay Hong Kong and/or Singapore, simply because wala tayong data center dito sa loob ng Pinas. Kaya kung magte-traceroute command ka (sa cmd), yung last hop niya is usually routed sa Hong Kong or Singapore (depende sa website).
 
Mbps or Mb/s (Megabits per Second) is different from MBps or MB/s (Megabytes per Second)

You're comparing two different scales of measurements

300 Mbps or Mb/s (Megabits per Second) = 37.5 MBps or MB/s (Megabytes per Second)
41 MBps or MB/s (Megabytes per Second) = 328 Mbps or Mb/s (Megabits per Second)
2 MBps or MB/s (Megabytes per Second) = 16 Mbps or Mb/s (Megabits per Second)

Computations:
1 MBps or MB/s (Megabytes per Second) = 8 Mbps or Mb/s (Megabits per Second)
1 Mbps or Mb/s (Megabits per Second) = 0.125 MBps or MB/s (Megabytes per Second)

Scales of Measurement:
Mbps or Mb/s (Megabits per Second) is used by all the ISP as their default bandwidth measurement.
MBps or MB/s (Megabytes per Second) is used by most download managers (e.g. IDM) as the default download speed measurement

And regarding sa routing, latency/ping naman ang usapan diyan. Kumbaga sa isang biyahe, sample scenario is, galing kang Ilocos tapos pupunta kang Metro Manila. Siyempre maraming possible routes yan. Mas maikli ang ruta siyempre mas mabilis kang makakarating sa destination mo. Pero marami pang factors gaya ng traffic and others (not gonna elaborate further kasi mahaba-habang explanation yan).
Also, default routing ng lahat ng ISP natin dito sa Pilipinas ay Hong Kong and/or Singapore, simply because wala tayong data center dito sa loob ng Pinas. Kaya kung magte-traceroute command ka (sa cmd), yung last hop niya is usually routed sa Hong Kong or Singapore (depende sa website).
Wow gumawa ka pa talaga ng comparison, since nasabi mo naman yang computation talaga nyan, 41MB/ps yung highest na nakita ko na binuga ng net namin sa Gdrive, so capable talaga sya na sumapak ng 350Mbps. I already know paano yung computations nyan, but it's good to be refreshed kung paano sya icompute.
Atsaka sa 2MB/ps or 2 Megabytes per Second, may oras kasi na pangit talaga yung data center natin dito na super bagal basta dito yung download server sa steam. UK or US yung di masyado mahina pero di padin talaga consistent if may own server sila dito.

I'm still hoping na yung JUPITER atsaka yung ADC yung sasalba sa routing issues ni PLDT. May servers talaga na sobrang bagal mag download. Nakakawalang gana bumili ng Steam games na puro 300 or 400 naman yung ping.
 
I'm still hoping na yung JUPITER atsaka yung ADC yung sasalba sa routing issues ni PLDT. May servers talaga na sobrang bagal mag download. Nakakawalang gana bumili ng Steam games na puro 300 or 400 naman yung ping.
Hindi kasali si Converge sa JCS at ADC. Si PLDT lang ang kasali sa dalwang Consortium na yan so more or less, wala ring magbabago kay Converge.
(PS: Converge thread ito so I think FYI na rin sa mga Converge subscribers)

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As for PLDT naman, kung local problem ang routing issue na nangyayari kay PLDT ngayon (e.g. may mga specific area na stable naman ang ping at speed any hour of the day), kahit pa gaano karami ang international routes niya, wala ring magbabago kasi nga nasa local ang problema.
 
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