🔒 Closed Packet loss test | Avoid interruptions when incoming calls | Latency test on games

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morbChest

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DITO Packet loss test | Avoid interruptions when incoming calls | Latency test on games​

DITO Telecommunity introduced the VoLTE technology to all DITO subscribers with HD voice, faster connection response, and the most important is to avoid interruption of incoming calls while playing online games, browsing the internet, downloading files, and live streaming simultaneously.

mpv-shot0001_1.png

With VoLTE technology, you don't have to worry about disconnection problems that fall back to 3G/2G in other networks. Kaya na-impress ako sa performance ni DITO dahil pasado siya sa Packet loss test kasabay ang paggamit ng speed test at ringing voice calls.

Here is the actual test using Speedtest by Ookla:
I will hide the actual video to avoid spreading media content through public and other search engines.


View attachment InShot_20221208_084713930.mp4


Test environment: Semi-outdoor
Range from the Cell Tower: ~384 m
Location: Brgy Dita, City of Santa Rosa, Laguna
Test application: Speedtest for Android by Ookla
Network Type: LTE only (No Carrier Aggregation)
LTE Category: 6
LTE Bands active: 1 (2100 MHz), 28 (700 MHz), 41 (2500 MHz)
Expected Behavior: It guess it is Band 1 (2100 MHz FDD) because of high upload speed than the Band 41 (2500 MHz TDD).

Summary:
Ping: 19 ms
Download: 74.2 Mbps
Upload: 20.3 Mbps
Packet Loss: --% (Undetected)


Latency Test​

It should be a no problem when it comes on gaming experience using Mobile Data. I tried Genshin Impact, and here is the actual video when taking damage.

Observe the video when taking damage, between Reaction (Quicken/Aggravate) and purple values (2829, 3415).
This test will affect the latency (ping) that registers damage taken into the server, and then recieves the purple values (2829, 3415) back to the client. Elemental Reactions (Quicken/Aggravate) does not affect latency on every taking damage to the character.

View attachment InShot_20221208_090826052.mp4
Latency (recorded in ≤24 fps):
Starting Quicken/Aggravate in 0 frames
—1st hit: ~4-5 frames
—2nd hit: ~5-6 frames
—3rd hit: ~3-4 frames

And in other games, it depends on the certain factors on having stable connections.

Yeah, this is impressive na hindi ka magwoworry sa biglaang mag-didisconnect tas lalabas ang incoming calls sa iyong smartphone habang naglalaro ng online games. Without that, this would be a nightmare that would expect in other networks that your LTE/NR falllack to 3G/2G network not having VoLTE feature enabled.

Yeah, Hope you find interesting in this thread with evolving technologies by DITO Telecommunity. And I was greatful to have looking forward para maging DITOzen, DITO mains, baka DITO na ata tayo no?
 
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morbChest

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