🗡️ Mobile Legends Moonton hidden conspiracy on poor solo players of ML.(part 2)

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mavixrange

Eternal Poster
(Based on my observation, mostly applicable to Solo Players)

- The introduction of this item called roaming mask really want solo players to have some teammates or squad in playing the game to have a much higher chance of winning. This item intended to make Tank or Support Role earn golds much easier. Obviously, everyone don't want to be on those roles, it is lame and not much of a credit when using it but when roam items were introduce, Tanks and support roles become more likeable to use and creates a balance on gold they earns.

- And this created the Funneling strategy or just simply Funnel. A term literally means funneling all the golds into your Carry roles(mostly MM) abusing the passive of the roam items. That's why a team of 5 w/ roam mask will dominates most of the time and no chance be given to those playing solo in rank game.

- In addition to this, MM meta is where the game really is right now bcoz of the OP Red Buff abuse true dmg on MM users. 5 mask+Funnel+Red Buff= easy win.

I guess next ρá†ch those roam items will be get a deserving nerf. Up for more reads. Peace ✌
 
sa advanced server implemented na yung na metion mo, red buff nerf,killing the opposing teams carry grants a bonus in gold(so catching up is possible in terms of gold, thus rendering funneling in a minimal way) roam item nerf in effect na. implementation sa original server ang aantayin natin kung kelan. btw solo tank player ako
 
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