Crack LLD Interviews of Top Product Based Companies
Published 10/2026
Created by Pradeep Kumar
MP4 | Video: h264, 3840x2160 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Beginner | Genre: eLearning | Language: English | Duration: 30 Lectures ( 5h 33m ) | Size: 4.9 GB
Master OOP, SOLID, UML, design patterns, concurrency and real LLD interview problems with practical examples.
What you'll learn
Approach LLD interview problems systematically by converting requirements into classes, interfaces, relationships, and responsibilities.
- Learn how to explain your design choices, discuss trade-offs, and confidently defend your design during SDE interviews. ᑕᕼᗩTGᑭT can make mista
Learn commonly used Design Patterns such as Factory, Strategy, Observer, Decorator, State, Builder, and more.
Design popular interview problems such as Parking Lot, Elevator System, Vending Machine, Movie Booking System, Rate Limiter, and Notification System.
Requirements
No prior knowledge of Low-Level Design, SOLID principles, UML, or Design Patterns is required.
Description
MasterLow Level Design (LLD) and learn how to approach system design interviews with a structured, interview-focused methodology.
This course is designed for software engineers preparing forSDE-1, SDE-2, Senior Software Engineer and Backend Engineer interviews where Low Level Design, Object-Oriented Design and Design Patterns are frequently tested.
My Students from Live Cohorts have cracked Top Companies so Stay assured and enjoy learning.
Instead of simply memorizing design patterns, you will learnwhen to use them, why they are required, and how they improve real software designs.
We will start with the fundamentals ofObject-Oriented Programming, UML and SOLID principles, and gradually move toward commonly used design patterns and complete LLD interview problems.
You will learn
Object-Oriented Programming concepts for LLD interviews
SOLID principles with practical examples
UML and class diagram fundamentals
Creational, Structural and Behavioral Design Patterns
Factory, Builder, Strategy, Observer, Decorator, Adapter, State, Command and other important patterns
How to convert requirements into classes and relationships
How to identify entities, responsibilities and abstractions
How to write extensible and maintainable designs
Concurrency and multithreading considerations in LLD
How to explain and defend your design during interviews
Step-by-step approaches for solving LLD interview questions
The course also covers several popular interview problems such asParking Lot, Elevator, Vending Machine, Notification System, Rate Limiter, BookMyShow, Tic-Tac-Toe, Payment System, Ride Booking and other real-world systems.
Who this course is for
Students and working professionals targeting product-based and top tech companies.
Homepage
Published 10/2026
Created by Pradeep Kumar
MP4 | Video: h264, 3840x2160 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Beginner | Genre: eLearning | Language: English | Duration: 30 Lectures ( 5h 33m ) | Size: 4.9 GB
Master OOP, SOLID, UML, design patterns, concurrency and real LLD interview problems with practical examples.
What you'll learn
Approach LLD interview problems systematically by converting requirements into classes, interfaces, relationships, and responsibilities.
- Learn how to explain your design choices, discuss trade-offs, and confidently defend your design during SDE interviews. ᑕᕼᗩTGᑭT can make mista
Learn commonly used Design Patterns such as Factory, Strategy, Observer, Decorator, State, Builder, and more.
Design popular interview problems such as Parking Lot, Elevator System, Vending Machine, Movie Booking System, Rate Limiter, and Notification System.
Requirements
No prior knowledge of Low-Level Design, SOLID principles, UML, or Design Patterns is required.
Description
MasterLow Level Design (LLD) and learn how to approach system design interviews with a structured, interview-focused methodology.
This course is designed for software engineers preparing forSDE-1, SDE-2, Senior Software Engineer and Backend Engineer interviews where Low Level Design, Object-Oriented Design and Design Patterns are frequently tested.
My Students from Live Cohorts have cracked Top Companies so Stay assured and enjoy learning.
Instead of simply memorizing design patterns, you will learnwhen to use them, why they are required, and how they improve real software designs.
We will start with the fundamentals ofObject-Oriented Programming, UML and SOLID principles, and gradually move toward commonly used design patterns and complete LLD interview problems.
You will learn
Object-Oriented Programming concepts for LLD interviews
SOLID principles with practical examples
UML and class diagram fundamentals
Creational, Structural and Behavioral Design Patterns
Factory, Builder, Strategy, Observer, Decorator, Adapter, State, Command and other important patterns
How to convert requirements into classes and relationships
How to identify entities, responsibilities and abstractions
How to write extensible and maintainable designs
Concurrency and multithreading considerations in LLD
How to explain and defend your design during interviews
Step-by-step approaches for solving LLD interview questions
The course also covers several popular interview problems such asParking Lot, Elevator, Vending Machine, Notification System, Rate Limiter, BookMyShow, Tic-Tac-Toe, Payment System, Ride Booking and other real-world systems.
Who this course is for
Students and working professionals targeting product-based and top tech companies.
Homepage
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Published 10/2026
Created by Pradeep Kumar
MP4 | Video: h264, 3840x2160 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Beginner | Genre: eLearning | Language: English | Duration: 30 Lectures ( 5h 33m ) | Size: 4.9 GB
Master OOP, SOLID, UML, design patterns, concurrency and real LLD interview problems with practical examples.
What you'll learn
Approach LLD interview problems systematically by converting requirements into classes, interfaces, relationships, and responsibilities.
- Learn how to explain your design choices, discuss trade-offs, and confidently defend your design during SDE interviews. ᑕᕼᗩTGᑭT can make mista
Learn commonly used Design Patterns such as Factory, Strategy, Observer, Decorator, State, Builder, and more.
Design popular interview problems such as Parking Lot, Elevator System, Vending Machine, Movie Booking System, Rate Limiter, and Notification System.Requirements
No prior knowledge of Low-Level Design, SOLID principles, UML, or Design Patterns is required.Description
MasterLow Level Design (LLD) and learn how to approach system design interviews with a structured, interview-focused methodology.
This course is designed for software engineers preparing forSDE-1, SDE-2, Senior Software Engineer and Backend Engineer interviews where Low Level Design, Object-Oriented Design and Design Patterns are frequently tested.
My Students from Live Cohorts have cracked Top Companies so Stay assured and enjoy learning.
Instead of simply memorizing design patterns, you will learnwhen to use them, why they are required, and how they improve real software designs.
We will start with the fundamentals ofObject-Oriented Programming, UML and SOLID principles, and gradually move toward commonly used design patterns and complete LLD interview problems.
You will learn
Object-Oriented Programming concepts for LLD interviews
SOLID principles with practical examples
UML and class diagram fundamentals
Creational, Structural and Behavioral Design Patterns
Factory, Builder, Strategy, Observer, Decorator, Adapter, State, Command and other important patterns
How to convert requirements into classes and relationships
How to identify entities, responsibilities and abstractions
How to write extensible and maintainable designs
Concurrency and multithreading considerations in LLD
How to explain and defend your design during interviews
Step-by-step approaches for solving LLD interview questionsThe course also covers several popular interview problems such asParking Lot, Elevator, Vending Machine, Notification System, Rate Limiter, BookMyShow, Tic-Tac-Toe, Payment System, Ride Booking and other real-world systems.
Who this course is for
Students and working professionals targeting product-based and top tech companies.Homepage
Published 10/2026
Created by Pradeep Kumar
MP4 | Video: h264, 3840x2160 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Beginner | Genre: eLearning | Language: English | Duration: 30 Lectures ( 5h 33m ) | Size: 4.9 GB
Master OOP, SOLID, UML, design patterns, concurrency and real LLD interview problems with practical examples.
What you'll learn
Approach LLD interview problems systematically by converting requirements into classes, interfaces, relationships, and responsibilities.
- Learn how to explain your design choices, discuss trade-offs, and confidently defend your design during SDE interviews. ᑕᕼᗩTGᑭT can make mista
Learn commonly used Design Patterns such as Factory, Strategy, Observer, Decorator, State, Builder, and more.
Design popular interview problems such as Parking Lot, Elevator System, Vending Machine, Movie Booking System, Rate Limiter, and Notification System.Requirements
No prior knowledge of Low-Level Design, SOLID principles, UML, or Design Patterns is required.Description
MasterLow Level Design (LLD) and learn how to approach system design interviews with a structured, interview-focused methodology.
This course is designed for software engineers preparing forSDE-1, SDE-2, Senior Software Engineer and Backend Engineer interviews where Low Level Design, Object-Oriented Design and Design Patterns are frequently tested.
My Students from Live Cohorts have cracked Top Companies so Stay assured and enjoy learning.
Instead of simply memorizing design patterns, you will learnwhen to use them, why they are required, and how they improve real software designs.
We will start with the fundamentals ofObject-Oriented Programming, UML and SOLID principles, and gradually move toward commonly used design patterns and complete LLD interview problems.
You will learn
Object-Oriented Programming concepts for LLD interviews
SOLID principles with practical examples
UML and class diagram fundamentals
Creational, Structural and Behavioral Design Patterns
Factory, Builder, Strategy, Observer, Decorator, Adapter, State, Command and other important patterns
How to convert requirements into classes and relationships
How to identify entities, responsibilities and abstractions
How to write extensible and maintainable designs
Concurrency and multithreading considerations in LLD
How to explain and defend your design during interviews
Step-by-step approaches for solving LLD interview questionsThe course also covers several popular interview problems such asParking Lot, Elevator, Vending Machine, Notification System, Rate Limiter, BookMyShow, Tic-Tac-Toe, Payment System, Ride Booking and other real-world systems.
Who this course is for
Students and working professionals targeting product-based and top tech companies.Homepage
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