Thanks dito matsalabAuto Solve Math Equation for Keycash mga ssob, vibecoded lang to pero it works, very ud
Done
Code:// ==UserScript== // @name C0dedlegacy - KeyCash Ultimate Solver // @match https://keycash.pro/* // @grant none // @run-at document-start // ==/UserScript== (function() { 'use strict'; console.log("[Auto-Solver] Script initialized."); // Create HUD for tracking const hud = document.createElement('div'); hud.style = "position:fixed;top:10px;left:10px;padding:10px;background:rgba(0,0,0,0.8);color:#0f0;z-index:9999;font-family:monospace;border:1px solid #0f0;pointer-events:none;"; document.documentElement.appendChild(hud); function solve(res) { if (!res.success) return; // Update HUD if solve data exists if (res.total !== undefined) { hud.innerHTML = `TOTAL: ${res.total}<br>SOLVES: ${res.math_solves}`; // Look for "Next" buttons after a win setTimeout(() => { const nextBtn = Array.from(document.querySelectorAll('button, a, .btn')).find(el => /next|continue|play/i.test(el.innerText) ); if (nextBtn) nextBtn.click(); }, 1000); return; } // Arithmetic Solver if (res.a !== undefined && res.b !== undefined) { const a = parseFloat(res.a); const b = parseFloat(res.b); let ans; switch (res.op) { case '-': ans = a - b; break; case 'x': case '×': case '\u00d7': ans = a * b; break; case '/': case '÷': case '\u00f7': ans = a / b; break; default: ans = a + b; } console.log(`[Auto-Solver] ${a} ${res.op} ${b} = ${ans}`); setTimeout(() => { const buttons = Array.from(document.querySelectorAll('button, .option, .choice')); const target = buttons.find(btn => btn.innerText.trim() == ans); if (target) target.click(); }, 400); } } // Intercept XHR const oldOpen = XMLHttpRequest.prototype.open; XMLHttpRequest.prototype.open = function() { this.addEventListener('load', () => { try { solve(JSON.parse(this.responseText)); } catch (e) {} }); return oldOpen.apply(this, arguments); }; // Intercept Fetch const oldFetch = window.fetch; window.fetch = async (...args) => { const response = await oldFetch(...args); const clone = response.clone(); clone.text().then(text => { try { solve(JSON.parse(text)); } catch (e) {} }); return response; }; })();
Sa mga may problem sa tampermonkey script. Fixed na po yan dito sa script nato.
Features:
Invalid Session game error fixed
Merged/Combined both scripts for Math and Typing into one script
Each solver only runs in their own game so you don't have to turn off anything.
Auto Start and Auto Play again the game for Typing Game
Code:// ==UserScript== // @name C0dedlegacy - KeyCash Dual Solver // @namespace https://keycash.pro/ // @version 1.2.5 // @description KeyCash typing and math solvers with variable per-character typing delay // @match https://keycash.pro/* // @grant none // @run-at document-start // ==/UserScript== (function () { 'use strict'; // ========================================================= // URL ROUTER // ========================================================= var mode = new URLSearchParams(window.location.search).get('c'); // ========================================================= // TYPING SOLVER // ONLY runs on ?c=typing // ========================================================= function startTypingSolver() { console.log('[Typing-Bot] Initialized (Per-Character Human Delay).'); var typingInProgress = false; var lastWord = ''; // ----------------------------------------------------- // Auto-type current word (Character-by-character fluid delay) // ----------------------------------------------------- function simulateTyping() { if (typingInProgress) { return; } var wordDisplay = document.querySelector('#word-display span'); var wordInput = document.querySelector('#word-input'); if (!wordDisplay || !wordInput || wordInput.disabled) { return; } var targetWord = wordDisplay.innerText.trim(); if (!targetWord) { return; } if (wordInput.value === targetWord) { return; } // Prevent repeatedly processing the same word. if (targetWord === lastWord && wordInput.value.length > 0) { return; } lastWord = targetWord; typingInProgress = true; console.log('[Typing-Bot] Typing: ' + targetWord); wordInput.value = ''; var i = 0; // Recursive function to type each character with randomized human delay function typeNextChar() { if (!document.body.contains(wordInput) || wordInput.disabled) { typingInProgress = false; return; } if (i < targetWord.length) { wordInput.value += targetWord[i]; wordInput.dispatchEvent( new Event('input', { bubbles: true }) ); i++; // Random keypress delay between 220ms and 380ms per character var randomDelay = 220 + Math.random() * 160; setTimeout(typeNextChar, randomDelay); } else { wordInput.dispatchEvent( new Event('change', { bubbles: true }) ); console.log( '[Typing-Bot] Word "' + targetWord + '" finished.' ); // Instantly ready for next word once the last keypress finishes typingInProgress = false; lastWord = ''; } } // Start typing first character typeNextChar(); } setInterval(simulateTyping, 200); // ----------------------------------------------------- // Start button detection & auto-click // ----------------------------------------------------- function checkStartButton() { var startBtn = document.getElementById('start-btn'); if (!startBtn || startBtn.disabled) { return; } var startOverlay = document.getElementById('start-overlay'); if (startOverlay) { var hidden = startOverlay.classList.contains( 'pointer-events-none' ) || startOverlay.classList.contains( 'opacity-0' ); if (hidden) { return; } } console.log( '[Typing-Bot] Start Game available — clicking.' ); startBtn.click(); } // ----------------------------------------------------- // Result / warning modal detection & auto-click // ----------------------------------------------------- function checkResultModal() { var modalIds = [ 'result-modal', 'warning-modal' ]; modalIds.forEach(function (id) { var modal = document.getElementById(id); if (!modal) { return; } var isVisible = !modal.classList.contains('hidden') && modal.classList.contains('flex'); if (!isVisible) { return; } var playAgainBtn = modal.querySelector( 'a[href*="start-game=typing"]' ); if (playAgainBtn) { console.log( '[Typing-Bot] Play Again available — clicking.' ); playAgainBtn.click(); } }); } // ----------------------------------------------------- // Periodic UI checks // ----------------------------------------------------- setInterval(checkStartButton, 500); setInterval(checkResultModal, 500); } // ========================================================= // MATH SOLVER // ONLY runs on ?c=math // ========================================================= function startMathSolver() { console.log( '[Auto-Solver] Math solver initialized.' ); var hud = document.createElement('div'); hud.style = 'position:fixed;' + 'top:10px;' + 'left:10px;' + 'padding:10px;' + 'background:rgba(0,0,0,0.8);' + 'color:#0f0;' + 'z-index:9999;' + 'font-family:monospace;' + 'border:1px solid #0f0;' + 'pointer-events:none;'; document.documentElement.appendChild(hud); function solve(res) { if (!res || !res.success) { return; } // ------------------------------------------------- // Total/result response // ------------------------------------------------- if (res.total !== undefined) { hud.innerHTML = 'TOTAL: ' + res.total + '<br>SOLVES: ' + res.math_solves; return; } // ------------------------------------------------- // Math question // ------------------------------------------------- if ( res.a !== undefined && res.b !== undefined ) { var a = parseFloat(res.a); var b = parseFloat(res.b); var ans; switch (res.op) { case '-': ans = a - b; break; case 'x': case '×': ans = a * b; break; case '/': case '÷': ans = a / b; break; default: ans = a + b; break; } console.log( '[Auto-Solver] ' + a + ' ' + res.op + ' ' + b + ' = ' + ans ); setTimeout(function () { var buttons = document.querySelectorAll( 'button, .option, .choice' ); var target = null; for ( var i = 0; i < buttons.length; i++ ) { if ( buttons[i].innerText.trim() === String(ans) ) { target = buttons[i]; break; } } if (target) { target.click(); console.log( '[Auto-Solver] Answer found: ' + ans ); } }, 400); } } // ----------------------------------------------------- // XMLHttpRequest monitoring // ----------------------------------------------------- var oldOpen = XMLHttpRequest.prototype.open; XMLHttpRequest.prototype.open = function () { this.addEventListener( 'load', function () { try { var data = JSON.parse( this.responseText ); solve(data); } catch (e) { // Not JSON — ignore. } } ); return oldOpen.apply( this, arguments ); }; // ----------------------------------------------------- // Fetch monitoring // ----------------------------------------------------- var oldFetch = window.fetch; window.fetch = function () { return oldFetch.apply( this, arguments ).then(function (response) { var clone = response.clone(); clone.text().then( function (text) { try { var data = JSON.parse(text); solve(data); } catch (e) { // Not JSON — ignore. } } ); return response; }); }; } // ========================================================= // START CORRECT MODE // ========================================================= if (mode === 'typing') { console.log( '[KeyCash] Typing mode detected.' ); if (document.readyState === 'loading') { document.addEventListener( 'DOMContentLoaded', startTypingSolver, { once: true } ); } else { startTypingSolver(); } } else if (mode === 'math') { console.log( '[KeyCash] Math mode detected.' ); startMathSolver(); } else { console.log( '[KeyCash] No supported mode detected.' ); console.log( '[KeyCash] Use ?c=typing or ?c=math' ); } })();
eto gaiz gamitin nyo, binded na yung dalawang feature na auto math + auto type, working + very ud (undetected)Sa mga may problem sa tampermonkey script. Fixed na po yan dito sa script nato.
Features:
Invalid Session game error fixed
Merged/Combined both scripts for Math and Typing into one script
Each solver only runs in their own game so you don't have to turn off anything.
Auto Start and Auto Play again the game for Typing Game
Code:// ==UserScript== // @name C0dedlegacy - KeyCash Dual Solver // @namespace https://keycash.pro/ // @version 1.2.5 // @description KeyCash typing and math solvers with variable per-character typing delay // @match https://keycash.pro/* // @grant none // @run-at document-start // ==/UserScript== (function () { 'use strict'; // ========================================================= // URL ROUTER // ========================================================= var mode = new URLSearchParams(window.location.search).get('c'); // ========================================================= // TYPING SOLVER // ONLY runs on ?c=typing // ========================================================= function startTypingSolver() { console.log('[Typing-Bot] Initialized (Per-Character Human Delay).'); var typingInProgress = false; var lastWord = ''; // ----------------------------------------------------- // Auto-type current word (Character-by-character fluid delay) // ----------------------------------------------------- function simulateTyping() { if (typingInProgress) { return; } var wordDisplay = document.querySelector('#word-display span'); var wordInput = document.querySelector('#word-input'); if (!wordDisplay || !wordInput || wordInput.disabled) { return; } var targetWord = wordDisplay.innerText.trim(); if (!targetWord) { return; } if (wordInput.value === targetWord) { return; } // Prevent repeatedly processing the same word. if (targetWord === lastWord && wordInput.value.length > 0) { return; } lastWord = targetWord; typingInProgress = true; console.log('[Typing-Bot] Typing: ' + targetWord); wordInput.value = ''; var i = 0; // Recursive function to type each character with randomized human delay function typeNextChar() { if (!document.body.contains(wordInput) || wordInput.disabled) { typingInProgress = false; return; } if (i < targetWord.length) { wordInput.value += targetWord[i]; wordInput.dispatchEvent( new Event('input', { bubbles: true }) ); i++; // Random keypress delay between 220ms and 380ms per character var randomDelay = 220 + Math.random() * 160; setTimeout(typeNextChar, randomDelay); } else { wordInput.dispatchEvent( new Event('change', { bubbles: true }) ); console.log( '[Typing-Bot] Word "' + targetWord + '" finished.' ); // Instantly ready for next word once the last keypress finishes typingInProgress = false; lastWord = ''; } } // Start typing first character typeNextChar(); } setInterval(simulateTyping, 200); // ----------------------------------------------------- // Start button detection & auto-click // ----------------------------------------------------- function checkStartButton() { var startBtn = document.getElementById('start-btn'); if (!startBtn || startBtn.disabled) { return; } var startOverlay = document.getElementById('start-overlay'); if (startOverlay) { var hidden = startOverlay.classList.contains( 'pointer-events-none' ) || startOverlay.classList.contains( 'opacity-0' ); if (hidden) { return; } } console.log( '[Typing-Bot] Start Game available — clicking.' ); startBtn.click(); } // ----------------------------------------------------- // Result / warning modal detection & auto-click // ----------------------------------------------------- function checkResultModal() { var modalIds = [ 'result-modal', 'warning-modal' ]; modalIds.forEach(function (id) { var modal = document.getElementById(id); if (!modal) { return; } var isVisible = !modal.classList.contains('hidden') && modal.classList.contains('flex'); if (!isVisible) { return; } var playAgainBtn = modal.querySelector( 'a[href*="start-game=typing"]' ); if (playAgainBtn) { console.log( '[Typing-Bot] Play Again available — clicking.' ); playAgainBtn.click(); } }); } // ----------------------------------------------------- // Periodic UI checks // ----------------------------------------------------- setInterval(checkStartButton, 500); setInterval(checkResultModal, 500); } // ========================================================= // MATH SOLVER // ONLY runs on ?c=math // ========================================================= function startMathSolver() { console.log( '[Auto-Solver] Math solver initialized.' ); var hud = document.createElement('div'); hud.style = 'position:fixed;' + 'top:10px;' + 'left:10px;' + 'padding:10px;' + 'background:rgba(0,0,0,0.8);' + 'color:#0f0;' + 'z-index:9999;' + 'font-family:monospace;' + 'border:1px solid #0f0;' + 'pointer-events:none;'; document.documentElement.appendChild(hud); function solve(res) { if (!res || !res.success) { return; } // ------------------------------------------------- // Total/result response // ------------------------------------------------- if (res.total !== undefined) { hud.innerHTML = 'TOTAL: ' + res.total + '<br>SOLVES: ' + res.math_solves; return; } // ------------------------------------------------- // Math question // ------------------------------------------------- if ( res.a !== undefined && res.b !== undefined ) { var a = parseFloat(res.a); var b = parseFloat(res.b); var ans; switch (res.op) { case '-': ans = a - b; break; case 'x': case '×': ans = a * b; break; case '/': case '÷': ans = a / b; break; default: ans = a + b; break; } console.log( '[Auto-Solver] ' + a + ' ' + res.op + ' ' + b + ' = ' + ans ); setTimeout(function () { var buttons = document.querySelectorAll( 'button, .option, .choice' ); var target = null; for ( var i = 0; i < buttons.length; i++ ) { if ( buttons[i].innerText.trim() === String(ans) ) { target = buttons[i]; break; } } if (target) { target.click(); console.log( '[Auto-Solver] Answer found: ' + ans ); } }, 400); } } // ----------------------------------------------------- // XMLHttpRequest monitoring // ----------------------------------------------------- var oldOpen = XMLHttpRequest.prototype.open; XMLHttpRequest.prototype.open = function () { this.addEventListener( 'load', function () { try { var data = JSON.parse( this.responseText ); solve(data); } catch (e) { // Not JSON — ignore. } } ); return oldOpen.apply( this, arguments ); }; // ----------------------------------------------------- // Fetch monitoring // ----------------------------------------------------- var oldFetch = window.fetch; window.fetch = function () { return oldFetch.apply( this, arguments ).then(function (response) { var clone = response.clone(); clone.text().then( function (text) { try { var data = JSON.parse(text); solve(data); } catch (e) { // Not JSON — ignore. } } ); return response; }); }; } // ========================================================= // START CORRECT MODE // ========================================================= if (mode === 'typing') { console.log( '[KeyCash] Typing mode detected.' ); if (document.readyState === 'loading') { document.addEventListener( 'DOMContentLoaded', startTypingSolver, { once: true } ); } else { startTypingSolver(); } } else if (mode === 'math') { console.log( '[KeyCash] Math mode detected.' ); startMathSolver(); } else { console.log( '[KeyCash] No supported mode detected.' ); console.log( '[KeyCash] Use ?c=typing or ?c=math' ); } })();
Buseeeng baka may script ka nong emoji game pabulong namaneto gaiz gamitin nyo, binded na yung dalawang feature na auto math + auto type, working + very ud (undetected)
Buseeeng baka may script ka nong emoji game pabulong naman
may human verification na boss heheworking yan,try mo import yung script tas log out > login mo yung acc mo tas mag afk ka sa math solver
uyy pabulong sir ng termux script! hehenot bad narin haha, lalagay ko lang to sa vps ng isang linggo, papaldo narin hahaView attachment 4363695
Mossing tanong lang po, mag rurun parin ba yung script kahit e close window ko sya or dina? btw maraming salamat didto mossingworking yan,try mo import yung script tas log out > login mo yung acc mo tas mag afk ka sa math solver