🗡️ Mobile Legends DEV to PLAYERS | OFFICIAL MLBB

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Suggested by
Username: venthurlockwood
ID: 815132809635168257

Date suggested: 06/01/2025 UTC±00:00

Title: A Revamp to Northern Vale

It's been 5 whole years since Northern Vale recieved their last hero with Popol and Kupa last April 2020. Revamped Aurora does not really count since she isn't new. A new hero from the region as well as an updated background and lore will be greatly appreciated since the area barely has any heroes as well. You could release it at the same time as the revamped Freya, Eudora, and Franco (visual update only) to maximize the effort done for the region. Also I wish you include all the magic academy heroes in the revamp since now it just acts as its own thing rather than a part of the region. An upgraded model for Hilda, Masha, and Bane would be amazing too!

I hope you'll give it the same amount of love as the overhaul you gave to eruditio!! 🧊

DEVELOPERS said:
Hi player venthurlockwood, currently we do not have plans to update heroes or the world view of the Northern Vale region. However, we will improve the hero ecosystem and background stories of each region at the appropriate time. Northern Vale is also within our long-term plans. Thank you for your feedback.

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Suggested by
Username: haidarali_mulachela
ID: 1109132828656029716

Date suggested: 05/31/2025 UTC±00:00

Title: Marksmans and mage who can counter fanny

Please consider creating and adding more Marksman and Mage heroes that can counter Fanny. It’s really difficult to play as a Marksman when facing Fanny — currently, only heroes like Moskov and Brody stand a chance, and even then, they’re not hard counters. For mid lane, maybe Eudora can work, but she’s not that strong either. We really need more reliable options to deal with Fanny, especially for those roles.

DEVELOPERS said:
Hi player haidarali_mulachela, when designing new heroes, we do not deliberately make them counter specific heroes. What we focus on more is the hero's mechanism design and gameplay experience. Thank you for your feedback.

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Suggested by
Username: secre_de_ville
ID: 1272773661115420793

Date suggested: 05/29/2025 UTC±00:00

Title: Limited Wishlist

I don't understand why is there a limit to your skin wishlist in mlbb?? like it is a wishlist after all?? why is it limited to 10...if possible that should be atleast 30 or above
DEVELOPERS said:
Hi player secre_de_ville, when we revamp the wishlist system in the future, we will take this suggestion into consideration. Thank you for your feedback.

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Suggested by
Username: 4isharr
ID: 926390464075141121

Date suggested: 05/29/2025 UTC±00:00

Title: Matchmaking system

I don't know how to start this, but I'm sure a lot of MLBB players have experienced this. Lately, no I've constantly entered a matchmaking queue in which all of the roles I used OVERLAPPED with more than 3 people, I think it's important for the developers to know this because NOT only does this match forces players to play other roles which most likely resulted in DEFEAT, it ALSO contributes to a toxic match where people from the same team are blaming each other for not being good, then when the match finishes they report the players for feeding, inappropriate chats, not contributing to the team.

My suggestion is for the matchmaking system to match players according to their experiences with their roles (Win rate, the numbers of matches played, etc) WITH NO OVERLAP. It's not about skills anymore, it's the system. Let's create a better environment for those who enjoy playing MLBB together!
DEVELOPERS said:
Hi player 4isharr, the lane pre-selection function is expected to officially launch between June and September. By then, you will be able to select your preferred lane in-game, reducing the issue of lane conflicts during matchmaking. We will also continue to monitor player feedback after this feature goes live.

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[General reply regarding Annual Starlight Skin.]
DEVELOPERS said:
1. Regarding the issue of obtaining Angela's Annual Starlight Skin, we have made adjustments on the advance server. Players can now exchange 5000 Starlight Fragments for the skin.

2. Currently on the advance server, Lesley and Kagura's Annual Starlight Skins are still available for exchange.

3. When the event was first launched on the advance server, the event rules and guide translations were not completed. We will optimize this issue in the future to ensure that the event guide can go live in time. In addition, the main purpose of the advance server is to provide testing and collect player feedback for some of our new ideas. We need this function to explore ways to bring you a better experience. Therefore, many adjustments to heroes, battlefields, and events on the advance server are not final versions. After these experimental changes go live, we will closely monitor business data and player feedback across various channels and make follow-up decisions independently based on multiple factors.

Thank you
 
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Suggested by
Username: argussuperstorm
ID: 1227822323428622418

Date suggested: 06/08/2025 UTC±00:00

Title: Focusing Mark

Greetings, yeah it’s me again, sorry to bother you once again. This time I want to mention Focusing Mark, a core talent that is weaker than Brave Smite. Although Focusing Mark was strengthened last time, it still failed to become a good talent. Why? Because this talent is still tied to "supporting teammates" and has no self-interest. I compared it with Brave Smite. Both talents are not strong, so it is more convincing to compare them together. The current effect of Focusing Mark is to mark the enemy, and then teammates will increase damage to the target and gain a speed bonus. But what do we get? Just assists; Brave Smite is to restore HP to yourself after hitting the target. Restoring HP to yourself is equivalent to a longer-lasting battle. The longer you live, the more you can continue to heal your teammates. This is why I think Brave Smite is better than Focusing Mark. In fact, it is not difficult to buff Focusing Mark, you just need to make it beneficial to yourself and your teammates. For example, Concussive Blast is currently used by many Tanks, but they not only use it to deal extra damage in teamfights, but also use it to help teammates quickly jungle or clear minions; another example, I use Marksman with Weakness Finder, I slow down the enemy and not only can I keep my enemy, but my other teammates can also better catch up with them and take them down. However, doing so will inevitably lead to one thing - abuse. Remember when you tried to give it a slowing effect? At that time, I found that this talent could be abused. Use Valir + Focusing Mark = easy assist. Am I doing this to increase the damage of my teammates? No, I want its slowing effect to keep the enemy. Is this a support talent? No, that adjustment completely violated the original intention, so I strongly opposed it at that time. In summary, if you wanna make Focusing Mark better, the following conditions must be met: 1. Both the support and teammates can benefit 2. Not be abused by other roles 3. The effect must emphasize support Thanks in advance.
DEVELOPERS said:
Hi player argussuperstorm, the two emblems you mentioned have their advantages in different scenarios. "Brave Smite" restores max HP when dealing damage to enemies, making it more suitable for fighters built for prolonged battles. However, "Focusing Mark" boosts teammates' damage and movement speed, which is more suitable for support heroes in roam positions. Therefore, we currently have no plans to adjust these two emblems. Thank you for your feedback.

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Suggested by
Username: chrewybloooom
ID: 761648489268379669

Date suggested: 06/09/2025 UTC±00:00

Title: Appropriate buff for esme and uranus

The advanced server buffs on Uranus and Esme are in no way close to the buffs that spell vamp fighters are getting. So where does the problem lie?

1) Previously said 2 times, Esme and Uranus dont have any proper emblem. They need Extra healing, mana regen, cdr and higher movement speed from embelem (thats why they used support emblem back then). While using support emblem, they rely on talisman as first item for the cdr and mana but then they lack mana till 1st turtle and also get a lot less tanky. They can't even use thunderbelt despite being tanks.
If you use common emblem, you get hp and mana but there's no speed boost and they struggle with heal and cdr.

2) Items dont have enough cdr for them. The cdr from dom ice was removed, and COD is useless on them because it is hard to stack + lacks enough mana to spam skills.

So my buff suggestion for them is:

1) Either add cdr to common emblem, or fix COD to fulfill their mana demand.

2) Since they are zoning and chase based heroes, they need higher movement speed than other heroes. So instead of relying on support emblem, why not increase their base movement speed like Kadita?

3) As for hero specific buffs, Esme and Uranus still get melted way too fast. Since u buffed the spell vamp fighetrs with hp and damage reduction rather than raw defense, Esme and Uranus also deserve higher sustain.

For Esme: Please revert her shield absorption ratio, it wont be op in this meta. Or just bring back the cd reduction feature of skill 1 by skill 2 hit on minions or creeps like before so that she can stack up some shield before entering fights.

For Uranus : Make his stacks disappear one by one like cici, and add better stats for his useless ult. Or you can simply bring back his purify effect.

U have been favoring spell vamp based fighters ever since M3 was over. Fighters haven't been in meta for about a year and ur nonstop buffing them big time.
Esme and Uranus haven't been meta for over 3 years. Definitely they deserve more love.

This is my 4th suggestion about Esme and Uranus. Pleaae dont ignore. 🙏
DEVELOPERS said:
Hi player chrewybloooom, we found that when Esmeralda and Uranus choose emblems, a certain portion of players use tank, common, or support emblems. However, there is no clearly popular choice. We will optimize some items in the future so that each emblems playstyle for Esmeralda and Uranus has its corresponding suitable equipment. Thank you for your feedback.

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Suggested by
Username: haesoo_.7
ID: 940945667705176155

Date suggested: 06/05/2025 UTC±00:00

Title: Optimize/revamp Kimmy's Luckybox skin

As someone who has purchased the skin back in the day, I can say it's pretty expensive. This skin also falls in the Exquisite Tier, so I was expecting some voicelines or new skill sound effects when the revamp dropped, but you guys didn't.

For the price of this skin, it should have at least voicelines and new skill sounds cuz its 2000 pts, where it should be NORMALIZED to have voicelines and new skill sounds.

I would also like to point out the lack of creativity that was done to her ultimate. compared to her other skins, her luckybox skin has the pink effect when charging her ultimate, while her other skins which are cheaper doesn't, like her starlight for example.

for her revamp, I would like to see her pink hair in the battlefield aswell, cuz it's just a plain smiley face in game.

I hope you guys consider revamping her Luckybox, it's so underwhelming now. Coming from someone who purchased it before.
DEVELOPERS said:
Hi player haesoo_.7, we will gradually complete her voice lines in the future. Thank you for your feedback.

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Suggested by
Username: zunaiyo
ID: 934219130196860978

Date suggested: 06/08/2025 UTC±00:00

Title: Add the Chinese Voicelines in the Global Server

A Chinese owned company but without Chinese voiceovers in the global server. Make it make sense. Please add it to the Global servers too!
DEVELOPERS said:
Hi player zunaiyo, we already have a plan to optimize this. We plan to complete the Chinese voiceovers for all heroes on the China server first, then roll them out to global servers, which may take some time. Thank you for your feedback.

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Suggested by
Username: mabel.
ID: 675633355668193281

Date suggested: 06/10/2025 UTC±00:00

Title: nerf joy ult defence

Joy getting defence from building magic items is actually one of most unbalanced things mage assasin could get

she has 3 long dashes , 6 if she has temporal reign emblem, ult with movement speed boost AND defence? remove the defence from her ultimate she has enough survability with dashes and assasins are suppose to be high risk high reward , joy doesnt feel like it , she can dash 10 times in backline and not die
DEVELOPERS said:
Hi player mabel., for Joy's design, we mainly set the difficulty in the conditions required to activate her ultimate. After meeting the activation condition, we hope she can charge forward bravely. Previously, we have already nerfed her once, and we will continue to monitor her performance. If she is still too strong, we will consider further adjustments. Thank you for your feedback.

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Suggested by
Username: healingsanctuaryof_a_m_r
ID: 918424146285830154

Date suggested: 06/05/2025 UTC±00:00

Title: Rafaela Revival passive animation for Lny skin

You managed to do good animations for her other skins, her Lny skin already has bad skill effects why make the revival passive recycled from her skill 2?

Fix the animation this is not a special tier skin, it's a friggin limited time epic. I have been noticing the trend where you make Epic skins look like a joke Belerick, Carmilla etc. Meanwhile you put effort in starlight skins.

Coming to the main points fix the passive animation of Rafaela lny skin and improve it to make it on the level of her Easter skin.
DEVELOPERS said:
Hi player healingsanctuaryof_a_m_r, we will make optimizations to this in the update from September to December. Thank you for your feedback.

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Suggested by
Username: vexanabestmage
ID: 953583042310594590

Date suggested: 06/07/2025 UTC±00:00

Title: kaja and alucard luckybox skins

Developers, good day, I have some concerns about the upcoming Kaja and Alucard luckybox revamps!

I'm glad to see that you have improved their effects (still not worthy of a 'luckybox' skin tier), but I just want to point out that you are once again inconsistent with your revamp, what's the problem?

Their entrance animations, of course, you added background music, improved their effects, added an idle animation, but their entrances remain unchanged? I just want to remind you that their current entrance animations are like they were coded in 2017, and not revamping it made it worse, it looks cheap, it looks like elite skins have backgrounds, heck even elite skins' entrances nowadays are top-notch, and their luckybox, which literally costs 2k points, has this?

I hope you can improve it...
DEVELOPERS said:
Hi player vexanabestmage, in this revamp, we mainly optimized the animation effects and visual details. There will be no major changes to the storyboard of the enter animation, which aligns with our revamp plan. Thank you for your feedback.

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Suggested by
Username: masochist175
ID: 1163233764625891428

Date suggested: 06/10/2025 UTC±00:00

Title: Eudora Model Needs Refinement

The recent visuals of Eudora's Luckybox skin show noticeable pixelation and blur effects, particularly around her face and hands during animation sequences. While this may result from intentional visual transitions or in-game effects, the quality appears less refined compared to other Luckybox skins like Zhask and Alucard, which maintain sharper and more detailed models. Would it be possible to optimize Eudora's model further to ensure it matches the high-definition quality standard seen in the other Luckybox skins?
DEVELOPERS said:
Hi player st4ymad_, the special effects of Eudora's Lucky Box skin are in line with our design expectations. Therefore, we currently have no plans to make adjustments. Thank you for your feedback.

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Suggested by
Username: masochist175
ID: 1163233764625891428

Date suggested: 06/08/2025 UTC±00:00

Title: Eudora & Alucard Luckybox

The recent Eudora & Alucard Luckybox skins feel underwhelming, especially when compared to several 400-point skins that offer better visual impact and creativity. It's disappointing that skins from a premium event fall behind in both effects and aesthetic polish. A more exciting approach would be to introduce a progressive visual boost system for Exquisite to Prime tier, starting from a 20–50% improvement, then 50–70%, and eventually 70–100% so players actually feel the worth of investing. For Eudora specifically, her Skill 2 stun effect could be more unique something like a pulsar orb surrounded by emerald shards or cosmic bursts would feel far more distinct, especially considering how Atomic Eudora already shows stronger design effort.
DEVELOPERS said:
Hi player st4ymad_, your suggestion is great! We will take this into consideration when revamping skins in the future.

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Suggested by
Username: miyazskiyt
ID: 1374964385675477072

Date suggested: 06/05/2025 UTC±00:00

Title: improve Revamped Lucky Box skin

Thank you for your reply about Kaja's Lucky Box revamp skin having no voiceover but please also do something about Eudora's revamp Emerald Enchantress skill effects.

MLBB China Eudora have more realistic and far better skill effects compared to revamp lucky box skin on the Advance Server. The current new effects doesn't look new because the first skill only got recolored especially the skill 2 ball lightning with minor chages. We are hoping you consider improving and adjusting those skills i mentioned to make it more far better to MLBB China and Global Eudora's skins (Atomic Pop and Starlight). Eudora's current high tier skin is her Lucky Box skin, so please improve it.

The revamped version is good because it has better entrance, better model, and new sound effects but you missed the opportunity to change her skill 1 and skill 2 effects, making it feels like more optimize rather than a revamp.

One more thing is the voiceovers, her skin doesn't have any new voiceovers like Alucard's revamped lucky box skin. Please add because the skin is Exquisite tier.
DEVELOPERS said:
Hi player asxheajbn,
1. The special effects of Eudora’s Lucky Box skin are in line with our design expectations. Therefore, we currently have no plans to make adjustments.
2. We will gradually add voice lines for these two skins.
Thank you for your suggestion.

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Suggested by
Username: dr.skinner
ID: 756783929322766356

Date suggested: 06/06/2025 UTC±00:00

Title: SKIN OBTAIN SUMMARY AND SKIN OBTAIN REPLAY

A FEATURE THAT CAN BE FOUND ON COLLECTION SYSTEM. THIS FEATURE HELPS TO DETECT SOME FRAUDS CLAIMS THAT THEY HAVE SKIN EVEN THO IT'S INJECTOR, THIS ALSO HELPS THE PLAYERS TO TRACK WHAT SKINS THEY HAVE SO THEY CAN AVOID HAVING A GIFTED SKIN THAT THEY ALREADY HAVE. THIS FEATURE ALSO WILL GOING TO HAVE REPLAY A SKIN OBTAIN SO PLAYERS CAN MESMERIZED THOSE FULFILLING FEELING OF OBTAINING EXPENSIVE NOT SO WORTH IT SKINS. I HAVE MADE AN EXAMPLE OF IT :
DEVELOPERS said:
Hi player dr.skinner, we will consider this suggestion when optimizing the collection system in the future. Thank you for your feedback.

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Suggested by
Username: satoru.gojo77
ID: 441516235986042891

Date suggested: 06/09/2025 UTC±00:00

Title: Event Legend Skin Suggestion

I just noticed that the event Legend skins do not have interactive trail effects unlike Alpha's.
I suggest that improvements should be done for them.
DEVELOPERS said:
Hi player satoru.gojo77, the interactive trail effect is a feature of Alpha’s Legend series skin. If suitable opportunities arise in the future, we will consider adding this effect to other skins. Thank you for your feedback.
 

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