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Mastering LibGDX Game Development
Leverage the power of LibGDX to create a fully functional, customizable RPG game for your own commercial title

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Book Description
LibGDX is a Java-based framework developed with a heavy emphasis on performance, and includes cross-platform support out of the box (Windows, OS X, Linux, iOS, Android, and HTML5) as well as providing all the low-level functionality so that you can focus on developing your game and not battling with the platform. LibGDX also has an engaged and responsive community, active maintenance, and is available for free without a prohibitive license.
First, this book will introduce you to the features specific to RPG games, as well as an overview of game architecture. Then, you will create map locations, develop character movement, add animation, integrate collision detection, and develop a portal system. Next, you will learn and develop a HUD and other UI components, as well as an inventory management system. You will then develop NPC interactions including dialog trees, shopkeepers, and quest givers. After this, you will You do not have permission to view the full content of this post. Log in or register now. and create battle features for fighting enemies, as well as event triggers for world events. Finally, you will add the final polish with sound, music, and lighting effects.
Book Details
Publisher: You do not have permission to view the full content of this post. Log in or register now.
By: You do not have permission to view the full content of this post. Log in or register now.
ISBN: 978-1-78528-936-1
Year: 2015
Pages: 420
Language: English
File size: 30 MB
File format: PDF
eBook
Download: You do not have permission to view the full content of this post. Log in or register now.
Leverage the power of LibGDX to create a fully functional, customizable RPG game for your own commercial title

You do not have permission to view the full content of this post. Log in or register now.
Book Description
LibGDX is a Java-based framework developed with a heavy emphasis on performance, and includes cross-platform support out of the box (Windows, OS X, Linux, iOS, Android, and HTML5) as well as providing all the low-level functionality so that you can focus on developing your game and not battling with the platform. LibGDX also has an engaged and responsive community, active maintenance, and is available for free without a prohibitive license.
First, this book will introduce you to the features specific to RPG games, as well as an overview of game architecture. Then, you will create map locations, develop character movement, add animation, integrate collision detection, and develop a portal system. Next, you will learn and develop a HUD and other UI components, as well as an inventory management system. You will then develop NPC interactions including dialog trees, shopkeepers, and quest givers. After this, you will You do not have permission to view the full content of this post. Log in or register now. and create battle features for fighting enemies, as well as event triggers for world events. Finally, you will add the final polish with sound, music, and lighting effects.
Book Details
Publisher: You do not have permission to view the full content of this post. Log in or register now.
By: You do not have permission to view the full content of this post. Log in or register now.
ISBN: 978-1-78528-936-1
Year: 2015
Pages: 420
Language: English
File size: 30 MB
File format: PDF
eBook
Download: You do not have permission to view the full content of this post. Log in or register now.

